Innovative Game Developer with extensive experience in scripting, mechanics optimization, and development using Unity and C#. Skilled in transforming conceptual visions into compelling gaming experiences with a focus on AI integration and interactive media. Strong foundation in both 3D and 2D development environments. Demonstrated expertise in developing complex Unity-based applications with a focus on performance optimization, user experience, and innovative features. Known for driving team collaboration and delivering innovative solutions within the interactive media landscape.
February 2019 - August 2023
Dubai, UAE
February 2024 - Present
Responsibilities and Achievements:
August 2023 - February 2024
Responsibilities and Achievements:
Description: A comprehensive Unity-based front-end for Stable Diffusion WebUI and other AI tools
Responsibilities:
Technologies: Unity, C#, Stable Diffusion, GPT-4, ShaderLab, HLSL
Achievements: Successfully delivered a feature-rich application with 153+ commits, supporting multiple AI models and tools
Description: A realtime diffusion application that generates AI imagery on-the-fly
Responsibilities:
Technologies: TouchDesigner, Stable Diffusion, Python, CUDA
Achievements: Pushed boundaries of generative AI performance and interactivity
Description: An innovative application combining traditional digital painting with AI-assisted generation
Responsibilities:
Technologies: Unity/C#, Tablet Integration, Stable Diffusion, UI/UX Design
Achievements: Created innovative tool bridging traditional digital art with AI capabilities
Description: A Unity application for deepfake video and photo manipulation
Responsibilities:
Technologies: Unity, C#, Deepfake AI, Google Drive API, QR Code generation
Achievements: Completed project with 96+ commits, delivering a stable and user-friendly application
Description: A Unity-based game project with A* pathfinding logic
Responsibilities:
Technologies: Unity, C#, A* Pathfinding, Game mechanics
Achievements: Contributed to a successful game project with 208+ commits
Description: A game featuring a grappling hook mechanism using Unity and C#
Responsibilities:
Technologies: Unity, C#, Physics programming, AI behaviors
Achievements: Received a nomination for best game project of the year at SAE Institute
Description: A game utilizing multiple advanced steering behaviors for dynamic AI interactions
Responsibilities:
Technologies: Unity, C#, AI programming
Achievements: Successfully demonstrated advanced AI concepts in a practical application
Description: A game centered around A* pathfinding algorithms
Responsibilities:
Technologies: Unity, C#, Pathfinding algorithms
Achievements: Created an engaging and strategically challenging game environment
Description: A game with innovative shape-shifting mechanics
Responsibilities:
Technologies: Unity, C#, Game mechanics
Achievements: Successfully delivered a unique gameplay experience with efficient performance
English (Fluent)
Arabic (Native)
Available upon request